A big hairy good time.
Location: Stone Mountain, GA
Date Played: March 23, 2018
Team size: up to 8; we recommend 3-5
Duration: 60 minutes
Price: $28 per ticket
Ticketing: Public or Private
Sasquatch. It was a playful, interesting, and energetic adventure. We never knew what would happen next.
If you’re anywhere nearby, it’s worth visiting.
Who is this for?
- Adventure seekers
- Story seekers
- Puzzle lovers
- Scenery snobs
- Players of any experience level
- Beautiful set
- Remarkably interesting story
- In character gamemastering
- Exciting moments
With our car out of commission on a remote camping trip, a ranger had directed us to a nearby cabin in the woods. Since the door was open and the lights were on, we had made our way inside… to discover the unfortunate series of events that had transpired prior our arrival.
Sasquatch took place in a small cabin built of wooden 2x4s. The rustic decor and handmade furniture gave it a genuine and homey aesthetic. It looked fantastic.
I wish that I could show you a bit more of this game; it looked great.
Escape the Netherworld’s Sasquatch was a standard escape room with a compelling set and a higher level of difficulty.
Core gameplay revolved around searching and puzzling.
+ As we played through Sasquatch we learned the backstory of the cabin’s owner and the events that had occurred therein before we’d arrived. The story justified the cabin’s decor and existence. It made sense and it was unexpected.
+ Our gamemaster was an off-stage character in our adventure. Her insertions – be they hints, jibes, or safety warnings – were humorous and entertaining.
– Our gamemaster needed to keep us away from certain set components. With a large team in the space, it felt like she was continually telling someone to move away from something. Escape the Netherworld could refactor the set just a bit to keep players away from certain areas and cut down on the player admonishment.
+ Sasquatch built tension. As we progressed through the set and story, the gamespace reacted to us. It was dramatic.
+ The puzzles flowed well and worked with the story. There were fun surprises to find and interesting puzzles to work through. The puzzle difficulty varied throughout the experience.
– Escape the Netherworld included a few purchased, laser-cut puzzles that frequently felt out of place.
+ The finale was phenomenal.
Tips for Visiting
- Parking: There is parking out front.
Book your hour with Escape the Netherworld’s Sasquatch, and tell them that the Room Escape Artist sent you.
Disclosure: Escape the Netherworld comped our tickets for this game.