Ark tangent

Location: Paris, France

Date Played: May 6, 2026

Team Size: 2-6; we recommend 2-4

Duration: 60 minutes

Price: €32-59 per player depending on team size

Ticketing: Private

Accessibility Consideration: All players must climb stairs

Emergency Exit Rating: The main door can be opened remotely, and doors within the experience remain unlocked once opened

Physical Restraints: [A+] No Physical Restraints

REA Reaction

Le Donjon has worked wonders in transforming a network of Parisian basements into an alluring medieval world.

While most of Le Donjon’s experiences explore The Count’s residence and experiments, The Last Knights Templar dove into the history of the mysterious dungeon itself. During renovations, The Count had unearthed the entrance to an ancient Templars tunnel system. Our investigation promised the chance to recover some invaluable treasure from centuries past.

The Last Knights Templar offered an exciting progression of environments, crescendoing from small passageways into some larger and more impressive builds. From the intricate woodwork of a looming pipe organ to the ethereal lighting on a grove of courtyard graves, there were plenty of details and realistic textures to enjoy.

A towering Gothic pipe organ in a stone-walled chapel
Image via Le Donjon

There’s a unifying and distinctive style across all of Le Donjon’s experiences, yet each has its own personal character and play style. The Last Knights Templar stood out as a grand adventure, with a steady progression through new environments and relatively streamlined gameplay. Low on horror and high on fun, The Last Knights Templar would make a fantastic intro to escape rooms for newer players or a top-notch warmup for more experienced players looking to explore a broader swath of Le Donjon’s world.

Who is this for?

  • Scenery snobs
  • Adventure seekers
  • Any experience level

Why play?

  • Immersive set design
  • An expansive adventure

Story

Some renovations of the Dungeon led to the discovery of a tunnel system leading to the final stronghold of the Knights Templar. We were approached to explore this area and search for a long-lost Templars treasure.

Stone tombstones in a small walled-in graveyard, illuminated by lanterns
Image via Le Donjon

Setting

The Last Knights Templar took place in a stone dungeon filled with various vestiges of medieval conquests. Suits of armor, hefty swords, a towering wooden pipe organ, and a spooky graveyard all hinted at the Templars former residence here.

A suit of armor in a Knights Templar tunic at the end of a stone corridor
Image via Le Donjon

Gameplay

Le Donjon’s The Last Knights Templar was a standard escape room with a low-ish level of difficulty.

Core gameplay revolved around making connections, searching, and solving puzzles.

Analysis

➕ The set design throughout The Last Knights Templar was expansive and attractive, with realistic stonework and intricate medieval artifacts. There was a nice flow and progression across many individual spaces. A small graveyard was particularly lovely, enhanced by a different floor texture.

➕ While the gameplay was relatively simple and task-based, it was thematic, logical, and well integrated in the space. Three bonus objectives offered an optional way to further test our observational and puzzling abilities and earn more points.

➕ An imposing set piece was fun to play and sounded great. As a musician, I appreciated that I could keep playing it even after we’d solved it.

➖ I must confess that a solo moment felt imbalanced, lasting longer than necessary and offering little for outside players to do.

➕ A cheeky character was funny and helpful. Although they perpetuated a few somewhat annoying escape room tropes, it was reasonably implemented in a way that fit the tone.

➖ Multiple decision points technically led to different endings, yet didn’t really offer any visibly meaningfully different outcome.

➕/❓We were properly shook by the finale. While this scene was cool and exciting, I questioned whether there was a way to frame our search for treasure in a way that was more consistent with the values presented earlier in the experience.

Tips For Visiting

  • The Last Knights Templar is playable in French and English. For the English version, email in advance to ensure an English-speaking actor.

Book your hour with Le Donjon’s The Last Knights Templar, and tell them that the Room Escape Artist sent you.

Disclosure: Le Donjon provided media discounted tickets for this game.

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