Together Apart is included in our recommendation guides for 2-Player Online Escape Games and Play On-Demand Online Escape Games . For more of the best online escape games in these styles, check out the recommendation guides.

Together Apart is a digital game created by Enchambered in Sacramento, CA. It is the sequel to Alone Together.

The intro letter to the Clockmaker player.

Format

Style of Play: point-and-click adventure game

Required Equipment: computer with an internet connection

Recommended Team Size: 2

Play Time: about an hour

Price: pay what you want with a $5 minimum

Booking: Purchase a license key, share that key with a friend, and start the game.

Description

Player 1 and player 2 will have independent screens with puzzles and clickable controls. Each screen will have information important to the other player and players must communicate to solve each other’s related puzzles. Both players need to collaboratively solve to escape.

The intro letter to the Fortune Teller player.

Hivemind Review Scale

REA's hivemind review scale - 3 is recommended anytime, 2 recommended in quarantine, 1 is not recommended.

Read more about our Hivemind Review format.

Cara Mandel’s Reaction

Rating: 3 out of 3.

Together Apart was the equally enjoyable (and arguably more challenging) follow-up to Enchambered’s prior offering Alone Together. This installment followed the same format of two players having to describe the interactivity and puzzle elements available on their screen in order to assist each other in collaboratively solving puzzles to progress together. I’d recommend this to everyone from escape room enthusiasts to new players. I’d even venture to classify it as a great team building exercise for pairs to learn effective verbal communication skills. Great fun!

Peih Gee Law’s Reaction

Rating: 3 out of 3.

You know those escape rooms where you start off separated in different areas and the only way to solve the puzzle is using clues found in each other’s rooms? If you like the kind of collaborative energy it takes to play those rooms, then you will love Together Apart. The interface is intuitive and fun to use. The website claims that this game is twice as long as the first one, Alone Together, but in my experience it took about the same time to play each one, roughly 90 minutes. Most of the puzzles were fun and relatively easy, but one of them I found to be a very diabolical slide puzzle that was quite frustrating. I was about to wash my hands of the whole thing when I accidentally stumbled on the right answer. Other than that, I really enjoyed this game, and its a very nice way to bond with someone and build trust and communication – great date night. I also love this price point. It’s pay what you can, with a minimum request of $5. I ended up giving $10 because I loved their first game.

Theresa Piazza’s Reaction

Rating: 3 out of 3.

Enchambered’s second online experience is an improvement over their first game Alone Together. Together Apart has more puzzles, with more layers, and each player’s space has a distinct look and feel, all welcome improvements over the first game. There was an attempt at a story, but still no inspiring narrative, and because this game plays more like a puzzle hunt than an escape room, I didn’t find myself missing a story. Enchambered has an opportunity to give the final, winning moment the same level of design care that was invested into the rest of the game. The entire game can be played within a single browser window, the interface works cleanly, and for only $5, Together Apart is certainly worth a play.

Sarah Mendez’s Reaction

Rating: 3 out of 3.

This game advertises several improvements over Alone Together: graphics and sound, “mini-games,” and doubled length. Assessing these areas, the audio/visual updates added a bit more immersion, and the mini-games were challenging if task-y. However, somehow we beat this game more quickly than we beat the first one. This leads me to believe that you will enjoy this game about as much as you enjoyed Alone Together. I personally love them both because the design allows (nay, requires) each player to have their own string of unique aha moments. I love puzzling experiences that enable everyone to contribute, and this series treats that as a core value.

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